PlayStation Files Patent for NFT Framework

PlayStation Files Patent for NFT Framework

by
William D’Angelo
, posted 23 hours ago / 1,247 Views

Sony Interactive Entertainment filed a patent with the US in September 2021 that is about NFT (non-fungible tokens) that has become public.

The patent, spotted by MP1st, describes the ability to earn, trade, and transfer NFTs to different consoles and platforms. It also describes a framework that allows players to earn NFTs in the form of skins, artwork, avatars, weapons, and/or skills.

As this is a patent it doesn’t mean Sony Interactive Entertainment will be using NFTs in its games and it could be a filing so others can’t use it.

PlayStation Files Patent for NFT Framework

Read the summary of the patent below:

As recognized herein, in some applications such as computer/video games, an NFT might represent the artwork or an asset in the game (such as a character or weapon, or other game assets), but current systems are technologically inadequate for the owner to use the asset across different games and/or platforms. Accordingly, as further recognized herein, the functionality of the game may be enhanced by enabling gamers and/or spectators to exclusively use the asset and possibly transfer its rights to others via NFT as described further below.

Accordingly, in one aspect, a system includes at least one computer medium that is not a transitory signal, and that includes instructions executable by at least one processor to determine that a first end-user entity has performed a task for which a first non-fungible token (NFT) is to be provided. The task is performed within at least one computer simulation, and the first NFT represents a digital asset. The instructions are also executable to, responsive to the determination, provide the first NFT to the first end-user entity and prevent other end-user entities engaging in other instances of at least one computer simulation from being provided another NFT for performing the task again subsequent to the first end-user entity performing the task.

In some examples, the first end-user entity may include plural end-users that act in concert to perform the task. In other examples, the first end-user entity may include a single end-user and no other end-users.

In various example implementations, the task may include locating the digital asset within at least one computer simulation and/or beating or overcoming a particular aspect of at least one computer simulation.

Additionally, in example embodiments, the digital asset itself may include a video game skin, video game artwork, an avatar, a video game weapon, and/or a video game skill.


A life-long and avid gamer, William D’Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

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